This one’s suffering from a combined robot uprising/zombifying plantlife outbreak that the brass would rather keep quiet, and they’ve deemed one bloke with some guns, improvised melee weapons and Plasmid-like glove powers enough to quell it. After a gorgeous intro aboard a flying city, the first of many BioShock series influences, irritable special agent P-3 (that’s you) and his snarking AI-powered glove (that’s your hand) are deposited into one of the massive science complexes that made this USSR even more of powerhouse than it was in reality. It’s the debut game of just one, Mundfish, and as a first attempt it’s impressively ambitious. Of course, Atomic Heart was not made by several teams. For a shooter set within an alternate history Soviet Union, it could perhaps have used some more central planning. It’s a fascinatingly chaotic medley of ideas, and a rare FPS that lacks even the slightest whiff of battle pass-peddling live serfdom, but those ideas so often fail to gel that it can feel like a game made by several different dev teams. I’ve played a lot of strange games, but never one that lurches between greatness and bafflement as hard or as fast as Atomic Heart. Unfortunately the game feels like a weak imitation of the greats of the genre.A Soviet sci-fi adventure with arresting visuals and occasionally excellent shooting, marred by uneven balancing, undercooked ideas, and an unlikeable protagonist. Atomic Heart has it's heart in the right place perhaps. Getting stuck between a slope and a rail and considering reloading is probably the worst and most common frustration I had. And that's not even mentioning the numerous bugs and issues plaguing the game at the time of this review. While the terrain map is fairly wide, there isn't anything unique to do other than go facility-to-facility, or risk getting mobbed on the off chance of finding a weapon mod. While weapons and items are craftable, I often never needed to really craft anything unless I wanted to experiment, as everything came fairly abundant from the absurd amount of loot raiding. Dialogue and Exposition are extremely detrimental to the ambience of setting the tone, and its far more annoying than interesting. Music is good when on, but constantly off pace or just not present. That's literally where the compliments end. The story and concepts within have an interesting premise, even if excessive exposition and dialogue causes more disinterest than interest. Combat and movement feel solid, barring the game landing you on an awkward slope during a jump or a dash. ![]() You will feel threatened, back against the wall constantly, scanning before going around any corner or through a locked door. While "utopia gone to hell" fiction isn't really a new take, the intent of making everything engineered and have a purpose within the world rather than arbitrary enemy types doing different things. The game on concept is Atomic Heart is a game I really wanted to like, but actively and excessively gets in the way of its own enjoyment. On my GOTY list for 2023 … ExpandĪtomic Heart is a game I really wanted to like, but actively and excessively gets in the way of its own enjoyment. (Game is review-bombed as people from Reddit and Twitter who have not played it think it is glorifying ussr and russia, I can tell you it is not) Norwegian, I stand with Ukraine. Combat in the beginning felt a bit clunky but got a lot better once the character got upgraded to be faster and got more moves. Had a hud element from a picked up object frozen on screen and flipped a car while driving. There are a ton of dialogue and notes spread around that many will glance over, missing a lot of context of where and why So far only had a few minor bugs, nothing compared go what other big AAA studios have launched past year. Compare it to Fallout 3/4, just better imo, not as dark/dull. It does not take itself seriously with a lot of adult humor, I find it a fresh addition to gaming. I'd describe it as an dystopian soviet alternative future in the 50s that mocks the union and shed light on corruption and bribery after a I'd describe it as an dystopian soviet alternative future in the 50s that mocks the union and shed light on corruption and bribery after a few hours in.
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